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8 changed files with 15 additions and 15 deletions

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@ -57,7 +57,7 @@ public class Helper
{ {
string names = ""; string names = "";
foreach (FileInfo file in files) foreach(FileInfo file in files)
{ {
names = file.Name + " " + names; names = file.Name + " " + names;
} }

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@ -19,14 +19,14 @@ class ConfigLoaderPatch
// Reading from file // Reading from file
try try
{ {
text = File.ReadAllText(Helper.GameConfigPath); text = File.ReadAllText(Helper.GameConfigPath);
Plugin.Log.LogDebug("Provided rotation config:\n" + text); Plugin.Log.LogDebug("Provided rotation config:\n" + text);
RotationConfig rc = JsonConvert.DeserializeObject<RotationConfig>(text); RotationConfig rc = JsonConvert.DeserializeObject<RotationConfig>(text);
__result = rc; __result = rc;
} }
catch (Exception e) catch (Exception e)
{ {
GBSUGui.PushError("Couldn't read game config file. A few details:\n" + e); GBSUGui.PushError("Couldn't read game config file. A few details:\n" + e);
} }

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@ -98,7 +98,7 @@ public class Plugin : BaseUnityPlugin
foreach (var comp in comps) foreach (var comp in comps)
{ {
Log.LogDebug("iterating thru singleton comps"); Log.LogDebug("iterating thru singleton comps");
if (comp is GBSUServer) if(comp is GBSUServer)
{ {
Log.LogDebug("GBSUServer component was found! Destroying it"); Log.LogDebug("GBSUServer component was found! Destroying it");
Destroy(comp); Destroy(comp);

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@ -79,4 +79,4 @@ Want a new feature? Found a bug? [Open an issue!](https://git.gaboule.com/Gaboul
- The mod is made for BepInEx 5 - The mod is made for BepInEx 5
- The targeted Unity version is `2020.3.5f1` - The targeted Unity version is `2020.3.5f1`
- The TFM is `netstandard2.0` - The TFM is `netstandard2.0`
- The mod is built using .NET SDK `9.0.304` - The mod is built using .NET SDK `9.0.103`