chat/src/app/features/common-settings/general/RoomPublish.tsx
Ajay Bura fa575fc09d Support room version 12 (#2399)
* WIP - support room version 12

* add room creators hook

* revert changes from powerlevels

* improve use room creators hook

* add hook to get dm users

* add options to add creators in create room/space

* add member item component in member drawer

* remove unused import

* extract member drawer header component

* get room creators as set only if room version support them

* add room permissions hook

* support room v12 creators power

* make predecessor event id optional

* add info about founders in permissions

* allow to create infinite powers to room creators

* allow everyone with permission to create infinite power

* handle additional creators in room upgrade

* add option to follow space tombstone
2025-08-21 21:24:05 +02:00

82 lines
3.2 KiB
TypeScript

import React from 'react';
import { Box, color, Spinner, Switch, Text } from 'folds';
import { JoinRule, MatrixError } from 'matrix-js-sdk';
import { RoomJoinRulesEventContent } from 'matrix-js-sdk/lib/types';
import { SequenceCard } from '../../../components/sequence-card';
import { SequenceCardStyle } from '../../room-settings/styles.css';
import { SettingTile } from '../../../components/setting-tile';
import { useRoom } from '../../../hooks/useRoom';
import { useRoomDirectoryVisibility } from '../../../hooks/useRoomDirectoryVisibility';
import { AsyncStatus, useAsyncCallback } from '../../../hooks/useAsyncCallback';
import { StateEvent } from '../../../../types/matrix/room';
import { useMatrixClient } from '../../../hooks/useMatrixClient';
import { useStateEvent } from '../../../hooks/useStateEvent';
import { ExtendedJoinRules } from '../../../components/JoinRulesSwitcher';
import { RoomPermissionsAPI } from '../../../hooks/useRoomPermissions';
type RoomPublishProps = {
permissions: RoomPermissionsAPI;
};
export function RoomPublish({ permissions }: RoomPublishProps) {
const mx = useMatrixClient();
const room = useRoom();
const canEditCanonical = permissions.stateEvent(
StateEvent.RoomCanonicalAlias,
mx.getSafeUserId()
);
const joinRuleEvent = useStateEvent(room, StateEvent.RoomJoinRules);
const content = joinRuleEvent?.getContent<RoomJoinRulesEventContent>();
const rule: ExtendedJoinRules = (content?.join_rule as ExtendedJoinRules) ?? JoinRule.Invite;
const { visibilityState, setVisibility } = useRoomDirectoryVisibility(room.roomId);
const [toggleState, toggleVisibility] = useAsyncCallback(setVisibility);
const loading =
visibilityState.status === AsyncStatus.Loading || toggleState.status === AsyncStatus.Loading;
const validRule =
rule === JoinRule.Public || rule === JoinRule.Knock || rule === 'knock_restricted';
return (
<SequenceCard
className={SequenceCardStyle}
variant="SurfaceVariant"
direction="Column"
gap="400"
>
<SettingTile
title="Publish to Directory"
description={
room.isSpaceRoom()
? 'List the space in the public directory to make it discoverable by others.'
: 'List the room in the public directory to make it discoverable by others.'
}
after={
<Box gap="200" alignItems="Center">
{loading && <Spinner variant="Secondary" />}
{!loading && visibilityState.status === AsyncStatus.Success && (
<Switch
value={visibilityState.data}
onChange={toggleVisibility}
disabled={!canEditCanonical || !validRule}
/>
)}
</Box>
}
>
{visibilityState.status === AsyncStatus.Error && (
<Text style={{ color: color.Critical.Main }} size="T200">
{(visibilityState.error as MatrixError).message}
</Text>
)}
{toggleState.status === AsyncStatus.Error && (
<Text style={{ color: color.Critical.Main }} size="T200">
{(toggleState.error as MatrixError).message}
</Text>
)}
</SettingTile>
</SequenceCard>
);
}