Add werewolf role
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parent
b7276da8d8
commit
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1 changed files with 12 additions and 4 deletions
16
main.py
16
main.py
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@ -118,7 +118,7 @@ class Game:
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if fuzz_score >= 60:
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if fuzz_score >= 60:
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log.info("You meant %s!", fuzz_player.name)
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log.info("You meant %s!", fuzz_player.name)
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log.debug("Fuzz score: %s" % fuzz_score)
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log.debug("Fuzz score: %s" % fuzz_score)
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return fuzz_player
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return fuzz_player.name
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def choose_between(self, options):
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def choose_between(self, options):
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#Prompt the user to choose between options until a valid one is entered
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#Prompt the user to choose between options until a valid one is entered
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@ -182,13 +182,13 @@ class Game:
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return
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return
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# in love?
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# in love?
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if target in self.lovers:
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if player in self.lovers:
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log.debug("%s is in love! Killing them and their lover.", target)
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log.debug("%s is in love! Killing them and their lover.", player)
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for p in self.lovers:
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for p in self.lovers:
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# kill them and their lover
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# kill them and their lover
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log.debug("Killed %s", p)
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log.debug("Killed %s", p)
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self.dead_this_night.append(p)
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self.dead_this_night.append(p)
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p.alive = False
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self.players[p].alive = False
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return
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return
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# else just kill them
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# else just kill them
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@ -313,6 +313,12 @@ class Game:
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else:
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else:
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log.critical("Unknown error: Invalid potion choice.")
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log.critical("Unknown error: Invalid potion choice.")
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return
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return
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@role
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def werewolf(self) -> None:
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log.info("You will choose someone to kill.")
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player = self.select_someone()
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self.kill(player)
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# -------------------------
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# -------------------------
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# game flow
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# game flow
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@ -320,7 +326,9 @@ class Game:
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def first_day_cycle(self) -> None:
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def first_day_cycle(self) -> None:
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log.info("All the villagers fall asleep.")
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log.info("All the villagers fall asleep.")
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self.cupidon()
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self.cupidon()
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print(self.lovers)
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self.savior()
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self.savior()
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self.werewolf()
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self.witch()
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self.witch()
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