diff --git a/main.py b/main.py index 776255c..967073b 100644 --- a/main.py +++ b/main.py @@ -275,12 +275,12 @@ class Game: """Interactively choose to kill or revive someone""" log.info("With the Revive Potion, you can revive someone, and with the Death Potion, you can kill someone. You can only use each potion once, and you can also choose to do nothing.") log.info("Players who might die are %s", ' '.join(map(str, self.dead_this_night))) - if len(self.used_potions) == 2: + if len(self.used_potions) >= 2: log.info("You already used all of your potions. ") - elif len(self.used_potions) != 2: + else: while True: options = ("Death", "Revive", "Nothing") - potionchoice = self.choose_between(options).capitalise() + potionchoice = self.choose_between(options).capitalize() if potionchoice == "Revive" and "Revive" not in self.used_potions: player = self.select_someone() if player in self.dead_this_night: @@ -289,7 +289,7 @@ class Game: return elif player not in self.dead_this_night and not self.players[player].alive: log.info("You cannot bring this person back to life because they have been buried.") - elif + elif self.players[player].alive: log.info("This player is not dead.") else: log.info("Unknown error: Invalid player choice") @@ -313,10 +313,6 @@ class Game: else: log.critical("Unknown error: Invalid potion choice.") return - else: - log.critical("Unknown error: Invalid check") - - # ------------------------- # game flow